Jul 02, 2005, 05:52 PM // 17:52
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#61
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Site Contributor
Join Date: Apr 2005
Location: England.
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Quote:
Originally Posted by Dax
Rofl, played FFXI for well over a year and it's really hard to feel people sorry for people who say GW is a grind.
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I played Star Wars Galaxies for two years, and I feel the exact same way.
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Jul 02, 2005, 07:35 PM // 19:35
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#62
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Academy Page
Join Date: Jun 2005
Location: VA BABY
Guild: Morbid Anihillation
Profession: R/Me
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well im a fan of both really, but if i had to swing to which im most hardcore for its the pve side, i loved farming boy, helped me unlock skills, which id be doing now if i could, but now i gotta PVP TO UNLOCK THE SKILLS, AND ITS GONNA TAKE 50000 TIMES LONGER WITH THE PRICE!. Like has been said before, this pvp update adds grind to the pvp side of the game so i guess the pvp people got what the wanted, grind
When you logically look at it, it took less time for a pvp fan to go make a pve char get em to 20 get skills go farm unlock skills, runes, etc etc
To get points needed to unlock stuff pvpwise....Goodluck...lots....and if you're a casual gamer who likes pvp...good luck with that +6 plus +2 from the players (if they stay) youll unlock all the runes,skills,elites in say about 50 years.
It's not that im against the pvp people, im stuck down the middle i love both, but i think you PvP fools shot yourself in the foot.
Shot Your Eye 20 R/N
Burning Hemrroid 20 E/ME
Big Bong Hit 20 N/W
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Jul 03, 2005, 12:01 AM // 00:01
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#63
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Jungle Guide
Join Date: May 2005
Location: In front of my PC
Guild: Kai
Profession: E/Mo
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Quote:
Originally Posted by Principa Discordia
I played Star Wars Galaxies for two years, and I feel the exact same way.
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its even worse in galaxies now you need a million xp JUST for the master box. To master ONE proff is now about 5 million xp and you get ZERO from any thing 3 or 4 levels below you and instanly die from anything 3 or 4 levels higher than you. This is all due to the game killing combat "upgrade" Shame it was a very good game too until they killed it with that "upgrade"
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Jul 03, 2005, 04:56 AM // 04:56
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#64
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Ascalonian Squire
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Quote:
Originally Posted by Eos
This statement is self-contradictory.
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Not True, Seperation would be one not able to access the other, If you do that than People who enjoy playing PvE toons inside the arenas Cant that is not a good thing to have. Alternative Methods that dont Require the Need to do other things are options not Seperations.
For those that are Hardcore PvE players put yourselfs in our shoes perhaps. Imagine this: In order to gain any items, skills or quest you first need to win the right to access them in PvP, Does not sound to great for you does it? Well this happens to be the boat PvP players are in.
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Jul 03, 2005, 05:16 AM // 05:16
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#65
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Desert Nomad
Join Date: Jun 2005
Guild: Animal Factory [ZoO]
Profession: A/
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Quote:
Originally Posted by Dax
Rofl, played FFXI for well over a year and it's really hard to feel people sorry for people who say GW is a grind.
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I used to play a game that took me a year and a half to get from level 1 to level 80. It takes another few months to get to level 100 and after that it open up a second set of leveling that has 20 levels and the people who are a normal level 100 are considered noobs. After hitting 20 of that second chart you then compete in the arenas and you use a method that helps you gain health in 10s, some people of which gained in the 20ks when the normal level 100 hp is about 8k.
You put the wrong skill points in the wrong slot? Too bad. Go remake your character.
Everyone who whines about the grind has never played an MMORPG before. If they had they would be saying that this was the most grind-free game ever made. And it is. No other MMORPG exists with so much lack of grind.
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Jul 03, 2005, 05:39 AM // 05:39
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#66
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Ascalonian Squire
Join Date: May 2005
Profession: E/Mo
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Quote:
Originally Posted by The Ages
Not True, Seperation would be one not able to access the other, If you do that than People who enjoy playing PvE toons inside the arenas Cant that is not a good thing to have. Alternative Methods that dont Require the Need to do other things are options not Seperations.
For those that are Hardcore PvE players put yourselfs in our shoes perhaps. Imagine this: In order to gain any items, skills or quest you first need to win the right to access them in PvP, Does not sound to great for you does it? Well this happens to be the boat PvP players are in.
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I really like this thread because it seems to be taking a logical approach to the whole PVP vs. PVE situation, and alot of good ideas are coming forth. I can only hope Anet is listening in.
I do appreciate your point of view, and I am not an extremist of either type. I enjoy an underworld run just as much as I enjoy a nice streak in the team arena with a well built group. The problem is the whole "PVP vs PVE" terminology. This game was clearly designed to incorporate both aspects equally, and in order to enjoy the game, ideally, you would appreciate both aspects, as I do. The extremists of either end are actually asking for the game to be changed into something else entirely.
I remember the first time I left pre-searing, and did the academy mission. I was under the impression that there would be more "forced PVP" sections like it as I progressed through the game. I was rather disappointed to find that there were not.
To address the issue at hand, If players are given the "option" to only experience one side of the game, they are only short-changing themselves. It would further segregate the community, and the fighting would just escalate. I think there should be PVP rewards that can only be obtained through PVP.
Currently the access to the end-game areas is restricted by favor. If the pve-extremists who stand around at the ToA and make racist remarks about koreans would simply hop on over to the Tombs, America would have favor more often than it does.
I think its pretty clear that this game was not designed to emphasize PVE over PVP or the other way around. If I wanted to play a team based PVP game, where all my options were open from the start, I would go play Tribes. If I wanted to play a purely PVE game, I would start up WoW. If I want to play something where both of these aspects compliment eachother, I play GW.
As for people complaining about the PVP rewards system, I think they are all hypocrites. Here's how I see it:
PVP Extremist: "I love to play GW PVP!"
Anet: "Great! Here's a reward for doing so."
PVP Extremist: "WTF I have to play PVP to recieve the rewards? GRIND!!!!"
Sorry for the long post, just some stuff I wanted to get off my chest.
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Jul 03, 2005, 06:38 AM // 06:38
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#67
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Ascalonian Squire
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Quote:
To address the issue at hand, If players are given the "option" to only experience one side of the game, they are only short-changing themselves. It would further segregate the community, and the fighting would just escalate. I think there should be PVP rewards that can only be obtained through PVP.
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You call it short changing, I Call it only playing the part of the game I enjoy.
While Sure, Number wise it would Lessen the players playing PvE but look at it this way? Would you rather play with someone on your team who rather rush through as fast and they can and Cap skills, Has no Interest of being there but has to? I Think it would cause a Stronger PvE Community because the players there are more focused on the same goal.
A Strong Community is not always the biggest.
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Jul 03, 2005, 01:48 PM // 13:48
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#68
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Jungle Guide
Join Date: Apr 2005
Location: Netherlands
Profession: Mo/W
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Quote:
Originally Posted by Principa Discordia
The problem lies in that the vast majority of the player base are either whiners, selfish, or simply put ideas forward without thinking them through.
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I think a moderator should choose his words more carefully. If this was stated by someone else it might have been reported as a bad post
And its not correct. A vast majority just plays the game and never comes to a forum at all. Also I see many constructive ideas posted here and I notice Anet listens carefully. Generally the intentions of postings are positive . Even when people propose changes others dont like its always usefull to know about their concerns. I'm sure Anet agrees on that.
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Jul 03, 2005, 02:05 PM // 14:05
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#69
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Site Contributor
Join Date: Apr 2005
Location: England.
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Quote:
Originally Posted by Pandora's box
I think a moderator should choose his words more carefully. If this was stated by someone else it might have been reported as a bad post
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Making an ad hominem attack against my status does not make my opinion any less valid. Feel free to report my post, you'll see that it's not removed as it isn't in breach of the forum guidelines. Besides, you'll see a lot worse posted here by non-moderators.
Oh, and please don't dare quote me out of context again. I just showed that quote to a friend compared to my whole posts with the quote in it, and there was apparently a world of difference.
Quote:
Originally Posted by Pandora's box
And its not correct. A vast majority just plays the game and never comes to a forum at all. Also I see many constructive ideas posted here and I notice Anet listens carefully. Generally the intentions of postings are positive . Even when people propose changes others dont like its always usefull to know about their concerns. I'm sure Anet agrees on that.
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You help make my point for me right here; You're correct in that only a small minority of players even use the forums, but where do you think that Arenanet (and Gaile Gray in particular) go to get feedback from the player base? That's right, the forums, these ones included, and most people tend to post a huge rant or whine in random forums rather than constructive criticism and possible solutions in Sardelac Sanitarium.
Last edited by Principa Discordia; Jul 03, 2005 at 02:30 PM // 14:30..
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Jul 03, 2005, 03:09 PM // 15:09
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#70
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Lion's Arch Merchant
Join Date: May 2005
Location: Dark Side Of The Force
Profession: E/Mo
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this game is unique and incorporates the best of to worlds PvE and PvP
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